While it is nice that we are finally getting the ability to broadcast stuff we didn't previously have, and this mitigates SOME of the damage these fleet warp changes will do to a huge variety of operations, play styles, and fleets, these changes are still far too drastic, cause much damage, and simply DO NOT ACHIEVE THE STATED GOALS.
The inability to fleet warp to a bookmark does NOT provide ANY additional or new tactical choices or interesting game play options. It destroys many, though.
Broadcast to bookmark is USELESS to an NPSI or other mixed fleet. EDIT: In post below, Larrikin clarified that anyone in fleet will be able to warp to a broadcasted bookmark, regardless of affiliation. I quote the relevant bits of his post below:
CCP Larrikin wrote:
Yes you can "just broadcast the location of the bookmark even if other fleet members don't have it in their bookmark list".
Any member of the fleet will be able to warp to the broadcast, regardless of corporate or alliance membership.
2. You can not fleet-warp to a personal bookmark or probe result. Instead, you can broadcast that bookmark and fleet members can warp themselves. Or a fleet member can warp to the bookmark, then you can fleet-warp to the fleet member.
These changes DO NOT increase fleet member agency or participation or whatever feel-good term you want to use.
These changes simply put EVEN MORE work onto already overworked skirmishers and scouts.
These changes do NOTHING to stop bombing camps, in fact, these changes will encourage even more cloaky sabre bubble camps, more catch and drag bubbles on gates, and even more gate camping, because once everyone in their little gang has the bookmarks, they can be just as effective at bombing as if the FC warped them all.
I'm stunned by the thought that this will somehow bring life back to kiting fleets - are you kidding me? Kiting fleets are EVERYWHERE, they are flavor of the month!
I'm just... ugh... I'm holding back rage and disappointment and an actual fear that the one thing I love to do more than anything else in Eve, which is run NewBro new player roams, is going to be just too much to continue running them. Myself and all of the Redemption Road community will do our best, of course, to adapt, but you are making an already challenging and heavy workload job much more challenging and much more work.
Please, I beg of you, keep fleet warp to bookmark, and instead, make it so there is a penalty for fleet warping, such as fleet lands scattered over a 15-20km range. This actually would provide amazing tactical options and interesting game play choices, while achieving numerous of the stated goals.